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Isle Tales

Role

UI Design - Design user interface matches the game art style set by the lead artist.

Audio Management - Collect suitable audio and assign into the game.

Level Design - Design the context for the tiles throughout the game and make the code work as intended.

Game Mechanics - Bring up new and different ideas to improve the game.

Project type

Game

This is my group project called Isle Tales. It is a 2 player Board Game with direction selection after a dice roll which you can choose to go forward or backward to get any missed opportunity. The player who reaches the end and defeats the boss first wins.

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